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In Last Epoch, armors are essential items that provide characters with protection and various stat boosts, playing a critical role in a player's survival and effectiveness in combat. Armor in Last Epoch, as in many action RPGs, is divided into several categories, each suited to different playstyles and purposes. Primarily they are distinguished by the core defensive attributes they are boosting, which are: Armor, Dodge, and Ward. On top of those stats, base armor types can increase resistance to different damage types, Health, Health Regeneration, and rarely other utility stats.
Body Armors play a vital role In character optimization, and the importance of selecting the right piece of gear for your character lies mainly in:
Survivability: The primary role of armor is to increase a character's survivability by reducing the damage taken from enemy attacks. This is crucial for progressing through the game, especially in challenging areas.
Stat Optimization: Armor allows players to fine-tune their characters' stats, supporting specific build strategies and playstyles. For example, a mage character might focus on armor that boosts mana and elemental damage, while a warrior might prioritize armor that enhances physical defense and strength.
Game Progression: Effective use of armor is essential for advancing through Last Epoch's levels and content. Properly geared characters can tackle more challenging enemies and dungeons, yielding better loot and rewards.
Player Versatility: Armor diversity enables players to experiment with different builds and strategies, enhancing the game's replayability and depth.
The Kestrel (Unique Refuge Armor) - an amazing leveling Armor for all Dexterity-based characters. It grants a high bonus to all such abilities, as well as a flat Movement Speed bonus and the Haste buff | |
Implicit modifiers Modifiers Related ailments Requires level 1 |
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Doublet of Onos Tull (Unique Leather Coat) - a low-level Armor that massively boosts the effectiveness and DPS from Bleeding caused by your Minions | |
Implicit modifiers Modifiers Related ailments Requires level 5 |
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Prism Wraps (Unique Leather Coat) - grants high bonus Elemental Damage and a lot of Elemental Damage taken reduction which makes it a potentially valuable Armor if found with high Legendary Potential | |
Implicit modifiers Modifiers Requires level 5 |
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Shroud of Obscurity (Unique Witch Robes) - a Body Armor that forces you to play a full Ward character which makes it quite clunky to use on lower levels, but possibly carries some potential for some heavily specialized builds | |
Implicit modifiers Modifiers Requires level 13 |
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Urzil's Pride (Unique Iron Armor) - This armor grants a lot of Mana and Mana Regeneration Rate which can be very useful for some builds | |
Implicit modifiers Modifiers Requires level 15 |
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Exsanguinous (Unique Noble Raiment) - another unusual Armor that offers Health to Ward conversion and basically permanent immunity to Bleed | |
Implicit modifiers Modifiers Related ailments Requires level 23 |
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Yrun's Wisdom (Unique Banded Armor) - grants decent bonuses to Melee Cold Damage, but only if you are above 65% Health. Below that, it's pretty much inferior to plenty of regular Rares | |
Implicit modifiers Modifiers Requires level 27 |
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Valeroot (Unique Forest Cuirass) - a dedicated piece to shapeshifting Druids, that want to boost the level of their Spriggan Form and Torn Shield Aoe | |
Implicit modifiers Modifiers Requires level 35 |
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Elecoe's Abandon (Unique Wyrmhide Coat) - a very interesting Rogue Armor that alters the way Acid Flasks work, and massively boosts their potential DPS | |
Implicit modifiers Modifiers Requires level 40, Rogue class |
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Titan Heart (Unique Copper Plate) - This armor grants a lot of Health, Melee Damage, and Damage taken reduction with Two-handers. It prevents you from regeneration Health, but it shouldn't be an issue for characters with Leech. We find it to be a very interesting piece to turn into a monstrous Legendary Item | |
Implicit modifiers Modifiers Requires level 41 |
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Woven Flesh (Unique Gladiator Armor) - an exclusive drop from Abomination Boss which greatly increases your Health Leech and its' effectiveness | |
Implicit modifiers Modifiers Requires level 51 |
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Fundamental Criterion (Unique Vul'kaur Regalia) - exclusive Runemasters Armor that grants various bonuses depending of your allocated weapon type and attributes | |
Implicit modifiers Modifiers Requires level 54, Mage class |
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Kermode's Cage (Unique Beastmail) - this armor grants high Elemental Resistances and Damage and with its additional Melee damage while in Werebear forms, makes it an interesting choice for Shapeshifting Druids | |
Implicit modifiers Modifiers Requires level 54, Primalist class |
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Dark Shroud of Cinders (Unique Copper Plate) - a caster Armor with additional effects and damage to Fire Aura | |
Implicit modifiers Modifiers Requires level 66 |
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Static Shell (Unique Banded Armor) - a Body Armor suited for purely Lightning DPS characters that utilize the Shock Ailment | |
Implicit modifiers Modifiers Requires level 70 |
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Aaron's Will (Unique Revenant Plate) - armor that completely alters the way your Bone Golem skill works, allowing you to summon more Golems with greatly increased Life, altered Bone Shatter cooldown, and allowing them to grant you tons of extra Ward | |
Implicit modifiers Modifiers Requires level 75, Acolyte class |
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Unstable Core (Unique Arcane Regalia) - an Armor that enhances your Elemental Nova and grants it massive bonuses to AoE and damage every 6th cast if you have enough casting speed | |
Implicit modifiers Modifiers Requires level 77, Mage class |
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Core of the Mountain (Unique Banded Armor) - one of the rarest armors in the entire game, with barely 12% drop chance from Tier 4 Lightless Arbor Dungeon Boss. It grants massive defensive stats and damage immunity for a duration | |
Implicit modifiers Modifiers Requires level 80 |
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Wings of Argentus (Unique Gladiator Armor) - a best in slot Armor for many Melee builds that use Fire and Cold Damage (even more so if both). It is a rare drop from God Hunter Argentus Boss | |
Implicit modifiers Modifiers Requires level 82 |
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Set Body Armors in the Last Epoch |
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The Last Bear's Scorn (Set Banded Armor) - a low-level Druid set armor that makes your leveling extremely smooth if found early on | |
Implicit modifiers Modifiers Last Bear's Set: (2 Set) 20 Health Gain on Stun The last bear's bloodline survived wars between gods, and empires. Requires Level: 27 |
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Sunforged Cuirass (Set Solarum Plate) - a Forge Guard's Set which boosts the effectiveness of your Forged Weapons, but also increases your own Fire Damage based on their number | |
Implicit modifiers Modifiers Sunforged Set: (2 Set) +3 to Forge Strike, +3 to Smelter's Wrath Requires Level: 60, Class: Sentinel |
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Boardman's Fallacy (Set Kolheim Armor) - a Shaman Set that boosts your Storm Totems and grants you Frenzied buff | |
Implicit modifiers Modifiers Boardman's Set: (1 Set) Limited to One Active Companion Requires Level: 63, Class: Primalist |
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Gaspar's Acuity (Set Noble Raiment) - a very interesting caster Set that provides a unique ability - Decimate that deals high Void Damage and is triggered when you cast Lightning Spells | |
Implicit modifiers Modifiers Gaspar's Set: |