Build notes: |
October 21, 2024 |
Build Overview
Welcome to our New World: Aeternum guide for the build that will be the best melee DPS for all content with Corrupted enemy type. Tons of thrust damage, and lots of DoTs in the form of bleeds and debuffs from Spear. Let's dive into how to build this melee damage powerhouse with excellent single-target damage that will burst any enemy. Out of all three major character roles (DPS, Tank, and Healer), good DPS is the key to clearing content fast and efficiently, without any setbacks and resets on bosses. In this guide, we will cover the mechanics behind creating huge damage numbers. How to stack empower, base damage and keep rend on your enemy for maximum damage.
Our recommended setup revolves around using thrust weapons (especially effective against corrupted, which are the most commonly encountered mobs in the game). The Spear and Rapier combination fits the best to take advantage of corrupted mob type weakness to thrust damage.
In this article, we will focus on Spear and Rapier, if you want us to make a build with any other of the above tell us in a comment. You can also check our other NEW WORLD ONLINE BUILDS
Pros | Cons |
Massive Single-target damage | Mediocre AoE damage |
Lots of DoT damage | Can deal damage only in Melee Range |
Powerful debuffs like Rend and Weaken | |
Best versus Corrupted enemy type |
Attribute Allocation
STRENGTH | up to 100 - All our damage is physical hence going for 100 STR bonus. |
DEXTERITY | up to 350 - This is the attribute we want to commit to the most as both weapons scale with it. We will get great deal of damage bonuses for hitting enemies in the back and to our DoTs. |
INTELLIGENCE | 50 or more - all unspent points can end up in INT as it brings our Rapier damage up. |
FOCUS | 5 (+20) - Going for 25 focus will give us more cooldown reduction to speed up our rotations and increase debuffs uptime. |
CONSTITUTION | 5 (+20) - We focus heavily on damage and we expect our tank to let us do so efficiently even with low hit points. |
Weapons
[PRIMARY] RAPIER |
Rapier is a dynamic weapon that excels in dealing high damage over time (DoT) while emphasizing skill usage over basic attacks. This finesse weapon thrives on agility and precision. By focusing on strategically positioning themselves to hit enemies where it hurts most players can maximize their DPS potential through high base crit values of rapier. The Rapier's unique mechanics encourage a playstyle that rewards skill timing and mobility, ensuring that players can consistently deal devastating damage. With its ability to apply bleeds and weakness to enemies, the Rapier stands out as a formidable choice for those seeking to dominate in melee combat in dungeons and open-world Bosses. Let's take a look at the Rapier weapon tree: As you can see it is mainly the Blood side of the tree as we focus on pure DPS. Flurry is incredible for bursting a group of mobs and refreshing its cooldown. Flourish and Finish with Bloody End Ultimate Passive is making detonating our bleeds pop any target we encounter. Remember to use it on 3 stacks of rapier bleed for maximalizing DPS. This weapon will deal more damage while our enemy has more than 50% of the health pool. Active Skills:
Core Passives:
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[SECONDARY] SPEAR |
The Spear excels in dealing sustained damage while applying powerful debuffs to enemies. As a thrust weapon, the Spear is particularly effective against corrupted foes, making it an ideal choice for our build. Its ability to inflict bleed, rend, and weaken enemies allows players to contribute significantly to their team's overall damage strategy. Whether you’re aiming for single-target elimination or enhancing team synergy, the Spear offers unparalleled benefits. This weapon will deal more damage while our target is below 30% of its health pool. Active Skills:
Core Passives:
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Damage formula: |
Your main task as DPS is cranking the most damage numbers so it is essential you understand how to build and achieve it. Your damage values are based on a mathematical formula taking into consideration things like your level, gear score, level of your enemy, affixes and armor and so on. To simplify this people often use the concept of damage buckets.
Most skills and even basic attacks have their own base damage value which is more than often over 100%. Many passives from the weapon tree and attribute bonuses bring this form of damage increase as well. For this reason that bucket is often overpopulated and adding more of those buffs is not translating to that much more damage when attacking your target. That is exactly why empowers for example like 20% empower you get when criting with perforate is such an important buff. Standing in an oblivion placed by your healer will give you empower as well. This type of effect are capped at 50%, however every percentage of weaken on you is bringing your empower down as empower and weaken are in the same damage bucket. The third bucket is fortify and rend. Those are strictly connected to your armor and gems. |
Items
Weapons: |
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As soon as you get your hands on the Finisher artifact it will increase your damage basically at all times on both of the weapons. Perks: Vicious, Rogue, Leeching Flurry, Keenly Empowered Gem: For group content, as dungeon Cut Pristine Diamond is commonly used. If you are going for solo activity you can use Opal or Onyx to double down on rapier passives. |
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Perks: Enfeebling Skewer, Rogue, Vicious Gem: To follow what we said for gems in rapier, it could be Diamond, Opal or Emerald if you decided to slot Onyx in the Rapier. |
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Armor: | |
We are aiming for a light equip load for the most damage output and long dodges. Fir the armor pieces make sure you stack as close to 4 refreshments as possible. Gems: Split gem resistances evenly or use more elemental protection. If you are going to play Mutation dungeon, slot gems that correspond with the mutation. |
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Jewelry: | |
Amulet: Health, Divine, any Protection perk for example Frozen if you are going to play Icebound Mutation dungeon. Ring: Hearty, Thrust damage, Blood Letting Earring: Refreshing, Regenerating, Empowering Toast |
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Heartgem Rune: | |
Brutal Heartrune of Fire Storm - will deal a great amount of damage and not interrupt your combo without taking any risks like detonate would bring. Stalwart Heartrune of Stoneform - will make you immune to crowd control while healing for a short duration. |
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